c - Setup MinGW for creating OpenGL context in WINAPI? -


i've been trying setup mingw work c , winapi create opengl projects. how download, or otherwise get, opengl headers , libraries?

i've read can use #include <gl/glu.h>. tried , got errors "include glu.h" not found, , on. tried downloading these .h files , putting them inside include/gl folder, errors undefined reference to... bla bla when link, when add linker options -lopengl32 -lglu32, etc.

how can start c, winapi , opengl environment?

what need get, download or set create opengl projects c , winapi?

my os windows 10 64 bit. mingw version 4.9.2-tdm64-3/4.9.2-tdm3

what need get, download or set create opengl projects c , winapi?

in theory: nothing!

opengl-1.1 part of win32 abi, i.e. contract between os , compilers how things work , must supported @ minimum development environment suitable platform sdk.

mingw brings necessary development resources (headers, libraries, linker definition files) default. i'd start double checking, compiler installed properly. mingw installation damaged , suggest reinstalling it. preferably through package manager.

my personal go-to solution installing mingw through msys2 uses pacman package manager (courtesy of arch linux); https://msys2.github.io/


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